Industry Monitor Humanoid Industrial & Cobot AGV / AMR Quadruped Reducers · Servos · Sensors Drones & Autonomy Embodied AI
Robos News
Robotics

DexHoldem: An Agentic Robotics Benchmark for Dexterous Manipulation in Texas Hold'em

arXiv:2605.18727v2 Announce Type: replace Abstract: Evaluating embodied systems with real dexterous hardware requires more than isolated motor-skill tests: an agent must perceive a changing scene (e.g. a tabletop), choose a context-appropriate action, execute it with a dexterous hand, and leave the scene usable for later decisions. We introduce DexHoldem, a comprehensive real-world benchmark evaluating Texas Hold'em related dexterous manipulations with a ShadowHand. DexHoldem provides 1,470 tel

Published October 1, 2026 · Category: Robotics

Overview

arXiv:2605.18727v2 Announce Type: replace Abstract: Evaluating embodied systems with real dexterous hardware requires more than isolated motor-skill tests: an agent must perceive a changing scene (e.g. a tabletop), choose a context-appropriate action, execute it with a dexterous hand, and leave the scene usable for later decisions. We introduce DexHoldem, a comprehensive real-world benchmark evaluating Texas Hold'em related dexterous manipulations with a ShadowHand. DexHoldem provides 1,470 teleoperated demonstrations across 14 Texas Hold'em manipulation primitives, a standardized physical policy benchmark, and an agentic perception benchmark that tests whether agents can recover the structured game state needed for embodied decision making. On primitive execution, $\pi_{0.5}$ obtains the highest task completion rate ($61.2\%$), while $\pi_{0.5}$ and $\pi_0$ tie on scene-preserving success rate ($47.5\%$). On agentic perception, Opus 5.5 narrowly leads on both strict problem-level accuracy ($49.1\%$) and average field-wise accuracy ($80.6\%$); the gap between the two exposes the distance between isolated visual sub-capabilities and complete routing-relevant state recovery. Finally, we instantiate the full embodied-agent loop with one agent--policy pairing over 33 closed-loop hand-level rollouts, in which only $12.1\%$ of hands complete; retries restore the failed primitive in 12 of 34 dispatches and resolve prolonged execution stalls in three of the four completed hands, which would otherwise have required manual termination. Only one hand completes with neither a retry nor a human-help request. DexHoldem therefore evaluates dexterous tabletop execution, agentic perception, and embodied decision routing in a shared physical setting. Project Website at https://dexholdempage.github.io/DexHoldem

Source

Originally published at arxiv.org.

Related Articles

Robos News Newsroom

Robos News reports on robotics research, components, manufacturers, field deployments, and industrial automation worldwide. Tip our newsroom: [email protected]

Email the newsroom →
Reporting standard: Product specifications, deployment counts, and performance claims are attributed to their source. Safety-critical decisions should be based on the applicable technical documentation and validation for the operating environment.
More from News →