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Where Appearance Fails, Geometry Recognizes: A CAD-Free 3D Shape Prior That Complements Vision Foundation Models

arXiv:2609.04381v1 Announce Type: cross Abstract: Recognizing specific objects onboarded without a labeled training set recurs across manufacturing and service robotics, yet the conventional renderable prior, a computer-aided-design (CAD) model, is often unavailable. Two-dimensional capture supplies no shape prior, and frozen foundation features fail on geometrically similar, low-texture industrial parts. We ask what a short object-centric scan buys for recognition beyond the captured images th

Published September 7, 2026 · Category: Robotics

Overview

arXiv:2609.04381v1 Announce Type: cross Abstract: Recognizing specific objects onboarded without a labeled training set recurs across manufacturing and service robotics, yet the conventional renderable prior, a computer-aided-design (CAD) model, is often unavailable. Two-dimensional capture supplies no shape prior, and frozen foundation features fail on geometrically similar, low-texture industrial parts. We ask what a short object-centric scan buys for recognition beyond the captured images themselves: each object is reconstructed with 3D Gaussian Splatting (3DGS), summarized into a per-class shape prototype, and fused with frozen DINOv2 image features. First, the scan recovers the recognition value of CAD without CAD: geometry from RGB-D depth (on T-LESS), 3DGS, and CAD gives comparable recognition (tied on HOPE, within 1.6 points on T-LESS); 3DGS is only a convenient route to a point cloud. Second, the payoff is governed by how recognizable the shape is: on shape-distinctive household objects (HOPE) geometry alone reaches 0.920 versus image-only 0.832, a ceiling below which fixed-weight fusion (0.872) sits. On shape-confusable textureless industrial parts (T-LESS) the gain is modest but consistent (0.560 to 0.591 fused, above both single signals). Third, the prior is complementary, not uniformly additive: it rescues far more image failures than it breaks successes, and its benefit grows under partial occlusion. Finally, the worth lies in geometry, not rendered pixels: 3DGS renderings do not help the image side, and frozen-feature recognition is nearly lighting-invariant (within 2.5 points). The study is scoped to recognition, not the BOP pose benchmark.

Source

Originally published at arxiv.org.

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